When you’re ready, run out from behind the wall counter-clockwise, hit the cube on your way, and continue around the clock until you reach your hidey-wall again. When you hit the first cube, the laser will start targeting you, so get ready to run clockwise around the laser and hide behind the wall in the northeast of the room. You’ll find a slightly more complex version of the first big laser room you encountered. You’ll need to roll to avoid the lasers in the next room - continue through them and into the next room. Stick to the eastern wall, and head up the stairs behind Barb and through the northeastern doorway. You’ll find yourself back in the entry hall - head back to the Hall of Doors if you need heals or upgrades, then go through the northwestern doorway back to the main chamber. Once victorious, climb the ladder and free the soul, then exit the room through the northeastern doorway. Another arena fight will begin - note that you can utilize the crystals in the corners of the room if you prefer attacking with magic. Once you’ve hit all 4 cubes, head through the gate and continue northeast. Note that the tiles the cubes are on don’t fall, and so are “safe” zones. Hit the first cube here, then run counter-clockwise, avoiding the laser and hitting the cube that’s lit. Ignore the puzzle in the next room for now, and exit via the southeastern doorway. Run across the tiles in the next room quickly, or you’ll fall! This time, head up the stairs to the south and leave the room via the southwestern doorway. ![]() ![]() Once you release the soul here, head out the way you came in - hit the nearby crystals a few times if you aren’t full energy - and continue east to return to the main chamber. This room contains another arena fight, and another soul to release once you complete it.
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